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AI Insights · Timothy · April 2025

Top 5 iOS Racing Games in Latin America: Q1 2025 Performance

Explore the performance trends of the top 5 iOS racing games in Latin America during Q1 2025, highlighting downloads, revenue, and active users.

Top 5 iOS Racing Games in Latin America: Q1 2025 Performance

In the first quarter of 2025, the racing game category on iOS in Latin America showcased notable trends across top-performing apps. Here's a detailed look at the performance metrics of the leading five games, based on Sensor Tower data.

Mario Kart Tour experienced fluctuations in weekly revenue, starting with $2.7K and peaking at $3.3K by the end of January. Downloads began at 40K, declining gradually to 19K by the end of March. The game maintained a robust user base, with active users fluctuating between 115K and 146K.

Real Racing 3: Car Race Game from Electronic Arts saw a peak in weekly revenue of $4.1K in late January. Downloads decreased from 28K to 13K over the quarter, while active users consistently hovered around the 80K to 110K range.

aquapark.io by Voodoo started the quarter with moderate revenue, peaking at $139 in early February. Downloads showed a notable increase to 17K mid-quarter before declining to 7.7K by the end. Active users peaked at 110K in February, ending the quarter at 75K.

Need for Speed No Limits Game had a revenue peak of $3.1K at the end of the quarter. Downloads varied, reaching a high of 20K in late January, while active users ranged from 77K to 103K, demonstrating steady engagement.

CarX Street showed a peak in weekly revenue of $3K in early March. Downloads fluctuated, with a high of 24K in late February, and active users saw a significant peak at 205K in February before settling around 170K.

These insights provide a snapshot of the competitive landscape in the racing game category on iOS in Latin America during Q1 2025. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025